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1) Based on different threshold values for each student’s (time of the last mess

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1) Based on different threshold values for each student’s (time of the last message during a cohort exercise – time of the first message during a cohort exercise), compute the number of students, who are “gaming-the-system” vs aren’t “gaming-the-system”
Here gaming-the-system means that the student has a short time difference between the first and the last message that he or she sent.
2). Based on different threshold values for each student’s amount of “self-talk” (a situation in which three consecutive messages in a cohort are from the student) during a cohort exercise, compute the number of students, who are “gaming-the-system” vs aren’t “gaming-the-system”
Here gaming-the-system means that the student has “self-talk”

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